Swifty is an Arma launcher as well as a mod management tool. We host our mods on Swifty so we can control when mods update, as well as more easily push custom mods and tweaks.
Swifty downloads a compressed version of our mods to a temporary folder on your C:
drive and then decompresses them to your destination mod directory.
If you receive the error Windows protected this PC, click on More info and then Run anyway
If you cannot download the entire repo to your
C:
drive, set your Temporary Directory to a folder on a different drive
!swifty repo
Do not use Advanced creation; you can change these settings later
This should be in it's own folder; do NOT mix our mods with mods from the Workshop
Swifty has an annoying bug where some settings do not save properly. If this happens, it may use the previously set value.
Before you continue, please restart Swifty and confirm that these settings persisted.
- ARMA III Directory
- Temporary Directory
- Mod Path
Note: You may need to restart and reset your settings multiple times before they set correctly
Swifty will not recognized your already downloaded mods on this screen, but it will immediatly find them after the download starts
The compats allow you to play with us if you do not own the CDLCs. If you do not own the CDLCs, you are not able to drive the vehicles or play on the CDLC maps.
If you do not own one or more of the following CDLCs, you need to manually select and download the Compatibility Data
Once your download is complete, click on the Gear icon next to the repo name
Click on Optional addons
Select the CDLC's you don't own
@cdlc_compat_gm | Global Mobilization |
@cdlc_compat_sog | S.O.G. Prairie Fire |
If you're launching our Repo for the first time, keep TeamSpeak closed. ACRE will automatically install the necessary plugins, but it will fail if TeamSpeak is open.
A work in progress guide to fix common errors with Swifty
Example Error:
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt64(String value, NumberStyles options, NumberFormatInfo numfmt)
at SwiftyBackend.SwiftyFiles.SwiftyPart..ctor(String readLine) in E:\Dev\SwiftyNew\SwiftyWPF\swifty-backend\SwiftyFiles\SwiftyPart.cs:line 61
at SwiftyBackend.SwiftyFiles.SwiftyPboFile..ctor(String data, StreamReader reader) in E:\Dev\SwiftyNew\SwiftyWPF\swifty-backend\SwiftyFiles\SwiftyPboFile.cs:line 42
at SwiftyBackend.SwiftyAddon..ctor(Stream stream) in E:\Dev\SwiftyNew\SwiftyWPF\swifty-backend\SwiftyAddon.cs:line 84
at SwiftyBackend.SwiftyAddon.Deserialize(String str) in E:\Dev\SwiftyNew\SwiftyWPF\swifty-backend\SwiftyAddon.cs:line 207
at SwiftyWPF.SwiftyUpdateChecker.<Check>d__20.MoveNext()
You are receiving this error because your system local isn't set to English (Probably because you changed it to Japanese to get Visual Novels to work, you filthy weeb)
Fix this error by switching your locale back to English: